

Some examples are:Īs game progress, A.I’s units grow in size & strength depending on different factors the player has choosen in the settings, giving them more HP and damage. If above settings should apply to only Human-player units, A.I-player units or both.Īpart from resource bonuses, there are also plans to add different kind of powers to the A.I in future versions. There are currently three options for this:Ī.I-players gets X bonus resources instantly for evey unit eliminated.Ī.I gets +1 bonus resources every second by every X amount of units eliminated. You can give A.I-players more starting resources, resulting in giving them an early leap ahead of you and exposes you for early and stronger rushes.Ī.I gets resources when units are eliminated, these settings creates a “snowball” effect, meaning the A.I starts off weaker, but gets stronger the more units are eliminated. In the early versions, you can give it bonus resources in three different ways. The purpose is to beef up the A.I in interesting and entertaining ways.
#Age of empires 3 ai mod mod
A mod with different settings to make A.I-players more challenging, perfect if you think the Hardest A.I is too easy.
